Ship Uniform and Livery

This Page lits our Uniform regulations for all XSF Members looking to earn experience Credits towards Promotion when participating in official Operations.

You can still join official Ops without proper Uniform, but you will not receive experience credit towards promotion.

Ship Livery

During Official Operations, XSF CMDRs are expected to maintain at least one (and optionally more) ships conforming with our livery regulation.
XSF operations expect participating ships to meet such guidelines. XSF CMDRs are free to have any other number of “civilian” ships (used outside of official ops, not required to conform to this standard.)

Regulations to follow

Official Operation ships should conform to the following:

Use one of the following options:

  • Tactical Graphite/Grey (cheapest option and recommended)
  • Midnight Black (expensive but looks best)
  • Void Black (acceptable but not ideal)
  • [Corsair] May use Praetor Grey (acceptable but not ideal)
  • [Python Mk II] May use the default Skin (a clean black)

Register your Ship on the active duty XSF Ship Registrar in an un-occupied spot and name.
Combat Builds are registered on the AXC Page, Search & Rescue on the SAR Page.

  • Name-match your Ship “XSF ShipName” in-game.
  • Choose the matching Ship ID “AXC-##” or “SAR-##
  • Choose tasteful ship names, in the spirit of a professional force.

You may equip your Ship Name and ID on your decal/sticker slots, but you do not have to.

  • [Optional] A: White Ship IDs AND Ship Names
    • plain without top/bottom lines, the ones from the “classic” pack
  • [Optional] B: Ship ID ONLY
    • Note: If Ship ID ONLY is used, these should go into the first two slots (SHIPID1 and SHIPID2), NOT in all 4 slots, and not in NAMEPLATE1 and NAMEPLATE2
  • There are no rules on in-cockpit customization. Feel free to customize your cockpit as desired.
  • [Exception] Newly released Ships during their early-access-Phase for ARX will still count as in-uniform, even without proper paint and with simple tasteful shipkits.
    • Staff may also uphold a grace-period after the early access of a ship ends, until a suitable Paint-option is available.
    • They should still be registered and have the proper Ship Name & ID.

Not Permitted

Official Operation ships should avoid the following:

  • Ship Kits
  • Decals/Stickers
  • Holo Kits
  • Engine Trail Colors are usually reserved for WingLeaders)
  • Weapon Colors are usually reserved for WingLeaders)

CMDR Avatar uniform

Commander Avatars participating in Official Ops should conform to the following:

Regulations to follow

CDMR look during Ops should conform to the following:

  • A solid black Flight-Suit load out when not actively operating on-foot
  • The “solid black” flight-helmet with Flight-Suit, no transparent glass
    • Note: You need to switch “emergency only” to “always on” in holo-me for the helmet to display in “social” settings such as stations, carriers, etc.
  • Use the default Dominator Suit setup during on-foot combat operations
    • Note: We recommend that Active Duty CMDRs own atleast a G3 Dominator Suit (which can be store-bought for credits, although it might take some luck in finding one for purchase
  • [Optional] White colored shoulder-patches
    • Only combat/explo/trade/merc/exobio-rank related patterns
  • There are no rules on weapon customization; feel free to customize these as you see fit
  • There are no rules on Artemis and Maverick suits, as these are considered “civilian” outfits

Not Permitted

CDMR look during Ops should avoid the following:

  • No additional Clothing over the black Flight-Suit for space
  • No ARX cosmetics over the Dominator Suit

Other

The simple cosmetic rules for SRVs:

  • Please use “Tactical Graphite” for the Scarab and “Tactical Grey” for the Scorpion.
  • Please do not use any decals.
  • Please use default weapon colors (unless you are a wing leader, then same color rules apply).

XSF Livery v1.6 – Rules last changed Juli 2025