Krait Mk II’s role in the War

The Krait Mk II is the meta for AX combat during the Thargoid War.
Since the Thargoid War started, and especially since Thargoid Titans became vulnerable, the Krait Mk2 has been the workhorse of AX frontline forces. Be it Titanspace, Conflict Zones or Spires – the Kraits versatility makes it a great choice for every Battlefield.

The Chieftain is still the ultimate nimble one-versus-one AX dogfighter, but the Krait Mk2 is the best multirole, heavy fighter-bomber in the game.

The Common Core

The Xeno Strike Force and Anti-Xeno Initiative have developed a flexible “Common Core” for the AX Krait Mk2 together. This offers a set of core internals and optional internals which support the widest variety of builds with little or no change to the core.

The Krait Mk II’s layout is so generous that even a low-engineered version will still be decently effective in most scenarios, only requiring 3 Engineers to unlock and travel to:

  • Felicity Farseer (for powerplant, drives, and FSD);
  • The Dweller (for Power Distributor and beams); and 
  • Liz Ryder (for armor and HRP).


Building one of these Common core Kraits will enable you to fight in any Thargoid War-activity effectively, in most cases you will only need to swap Hardpoints and Utilities. There is a wide range of Variants based on this one Common Core we prepared for you; It is truly the Swiss pocket knife of AX.

TitanBombers

TitanBomber v2.1 M

Build

TitanBomber v2.1 S

Build

TitanKillers

TitanKiller v2.1 G

Build

TitanKiller v2.1 S

Build

Conventional AX

ModShard Common Core Krait Mk II

Build

ModPlasma Common Core Krait Mk II

Build

Gauss Common Core Krait Mk II

Build

OreoSnacker v2.1 S

Build